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Sorcerer Guide

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1Sorcerer Guide Empty Sorcerer Guide Sun Jan 08, 2012 7:34 am

Exeria

Exeria

Since nababawasan na ang Sorcerer sa Left Prontera baka it's time na gumawa ako ng guide para ganahan kayo mag Sors. Very Happy

Pros:
- Highest Damage per second (DPS) of all the classes
- Can dish out strong AOE spells
- Can simultaneously cast 3rd job skills
- Flexible whether 1on1 or team battle (WOE and PvP)
- Main disabler of any party in Dungeons or WOE

Cons:
- Class isn't for newbies, needs practice and takes some time to master this class
- To be efficient, you must have a mix and match of POD equipment.
- Have to assist fellow party mates compared to other jobs.

I won't discuss the equipment needed since items from the POD shop are compatible to all class. Cool

Gameplay:
Professor Skills:
Switching of armor is best advised since you don't know what element attack will hit you next. The best way to reduce damage is have a priest cast Assumptio on you.

Always use your DISPELL skill on enemies you see during guild sieges. Dispell everyone especially breakers, wizards and paladins.

Whenever you see a Guild Master casting Emergency Call or High Jump quickly use the SPELL BREAKER skill on him then dispell. But when the Guild Master is almost done casting do not anymore cast spell breaker instead stand beside him or near him, cast Land Protector and dispell every guildmate he recalls. Mostly you won't get notice as you are sorrounded by 50+people. Don't worry if you die.

Be versatile. Cast LAND PROTECTOR whenever traveling as you there maybe a Storm Gust cast on that area. Land Pro will nullify it preventing you and your other guild mates from dying. When your guild is EC, cast Land Protector on the Ecall thus nullify AOE spells or even quagmire may have been cast on it.

Whenever you run out of SP don't panic use your HEALTH CONVERSION skill. Then fill your Hp bar with mastela fruits. More Vit=more sp regained after using health conversion skill.

Use SPIDER WEB on breakers then dispell them right away. it may lessen the chance of the Emperium being broken as they have to reconnect, rebuff and come back to the castle again.

Use Magic Rod an Land Protector whenever you encounter some Stalkers, Ninja and High Wizards. You may never know whether they will use Area of Effect Spells or Single target Spells, it is good to use your skills that is used to negate them.

When spotting an enemy Lord Knight, Assassin Cross, Whitesmith, Champion and other melee jobs quickly cast Safety Wall on yourself.

Support your guild mates or party mates by casting Stone Curse on the target enemy. Stone Curse delays enemies especially during WOE and PVP.

When being cornered by enemies cast Wall of Fog on yourself then Safety Wall, skill users who dare to target you will find themselves in a tight spot because once you are in the WoF, enemies will see in their screen "Skill has failed".

Cast Deluge on the Wizard Lane whenever you are WOEing. The skills amplifies Water Skill, High Wizard entering this Area of Enhancement spell will see their Storm gust skill more powerful.

When encountering another Professor cast Soul Burn on him. If it fails quickly exchange SP with the enemy or your party mate using the skill Soul Change.


Sorcerer Skills:

Basic combo that you must know for your skills to be very deadly!
Vacuum Extreme + Cloud Kill + Diamond Dust + Psychic Wave + Vacuum Extreme + Cloud Kill + Earth Grave then rinse and repeat.

* I don't use Varetyr Spear because the after cast delay is just too long and the stun effect isn't that useful since in 3rd job everyone can attain the right amount of vit for 100% stun resistance.

Whenever you see a Sura entering the portal, deduce it is a Guild Master, dispel him before doing anything, doing so will remove ALL his spheres preventing him from spamming Body Relocation. Whenever you see a Guild Master using Emergency Call just use your bread and butter combo.

Fire Walk and Electric Walk
- Being chased by mobs or you just want to put out a good defense? Whenever you cast one of these spells, a trail of fire or lightning will be left on the path you just took. The higher the level, the more cells covered, the powerful the spell is. Remember, the effect does not stack.

Diamond Dust
- Calls a Cold Chill of Storm onto a targeted cell that deals Water Element Magic Damage that may cause Freezing status. Ok the "Freezing" status caused by Diamond Dust is quite different from the Freezing Status caused by Frost Misty of a Warlock. The freezing status of Diamond Dust is commonly known as Crystallization. Whenever you get hit by Diamond Dust, there is a possibility that you cannot use potions, use skills, move, and you lose 2% HP and 1% SP ever second of the duration. The chance can be lessen by pumping your vit. Therefore to counteract that, the Sorcerer can boost up the damage of his/her Diamond Dust by applying Frost Weapon to himself/herself and by increasing the chance of Crystallization using LvL 2 Aqua (Passive Mode). Diamond Dust is a multi - targeted skill there cannot by nullified by Land Protector but can be absorbed by Magic Rod. Higher level deals more damage, more chance of Crystallization, larger AOE.

Earth Grave
- A very powerful earth attributed spell which can be cast at a quick pace. The skill can cause bleeding status and the damage can be boosted by applying Seismic Weapon to the caster and using LvL 2 Tera (Passive Mode). Higher level deals more damage, more chance of Bleeding, larger AOE. Like Diamond Dust, it is a multi - targeted spell which means cannot be nullified by Land Protector and can be absorbed by Magic Rod.

Cloud Kill and Poison Buster
- Cloud Kill is you main delay skill during War of Emperium. The skill can last 16 seconds, and has a high DPS. Another bonus is that this skill is a Poison Attribute skill. Another skill that is in marriage with Cloud Kill is the Poison Buster. The skill activates the poison status within a target and eats a lot of the target's HP and eat's a lot of the caster's SP haha. Cloud Kill's damage can be boosted by summoning LvL 2 Tera (Passive Mode).

Vacuum Extreme
- Vacuum Extreme prevents target from moving within 10 - 12 seconds in a 7x7 Area. Pair this skill with Cloud Kill, it is the ultimate delay combo that your enemies will experience a living hell.

Varetyr Spear
- Fast casting spell that can deal a suitable amount of damage. Its after cast delay isn't that long so you can spam it whenever you want. The damage of this skill is based on your (MATK + ATK) so have a good balance of both. Skill damage can be boosted by applying Lightning Loader to the caster and using LvL 2 Ventus (Passive Mode). Skill can also cause stun status.

Striking
- This skill enhances the user's physical attack power and critical rate. At lvl 5 the skill gives 110 atk and 5 critical rate which can be advantageous to Rangers, Suras, Rune Knight, Royal Guards and other physical oriented jobs. The duration is 60 seconds and the skill drains 5 Sp per second.

Arrullo
- This skill causes Deep Status within an AOE of 7x7 cells. Though the chances and afflicted area are not that high compared to the Minstrel's Deep Sleep Lullaby the duration is longer. The target can therefore reduce the chance by pumping up his int and luk. High level of the skill causes higher success rate and the skill consumes 1 yellow gemstone.

Spell Fist
- This skill can only be activated while casting a bolt type spell from your mage class skill tree. Whenever a bolt skill is being casted press the hotkey representing Spell Fist and the you are set to go. The higher the level increases the damage of the bolt and the number of hits. Siroma Card and Imp card are used to dramatically improve the damage of your Spell Fist. Higher attack speed is a must to get the most of the DPS so preferably a book class weapon is used ( a rod maybe used as well ).

Psychic Wave
- Psychic Wave is far the strongest spell of a Sorcerer and can even kill a target in one blow. The higher the level of the skill the larger the AOE, the more powerful the damage. Currently Psychic Wave's element is neutral but it can be changed and the damage can be slightly increased. By using LvL 2 Summon Spirits and activating their Passive Mode, PW's element can be changed into either Fire/Water/Wind/Earth. So be versatile, be unpredictable

Skill that are not mentioned are self - explanatory, not yet implemented in our server, or have not been tested by the author.




* Will STILL be updated *[b]



Last edited by Exeria on Wed Jan 11, 2012 4:01 pm; edited 2 times in total

2Sorcerer Guide Empty Re: Sorcerer Guide Mon Jan 09, 2012 2:57 am

M A M E

M A M E

Additional:

When your guild is affected by an enemy's Vacuum, cast your own Land Protector to lessen the Vacuum's effect.

http://www.frickinjoy.com

3Sorcerer Guide Empty Re: Sorcerer Guide Wed Jan 11, 2012 3:54 pm

Exeria

Exeria

Correct M A M E. Having a no cast Land Protector is really a huge advantage. Vacuum Extreme cast on an area then being overwritten by Land Protector will not remove the effect of the previously cast VE. Instead it will remove its animation but the duration of the VE will still take on effect.

Land Protector prevents any incoming AOE spell.

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